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Prey review ign
Prey review ign




Prey follows closely in the footsteps of System Shock 2 and the original Deus Ex.Mechanically, Prey follows closely in the footsteps of classic first-person RPGs like System Shock 2 and the original Deus Ex, and puts some of their best ideas to good use. The jump scares did get old after a while, but I never stopped feeling the suspicion upon entering a new room. It sets all kinds of cruel traps for you, such as when one of what appears to be a pair of much-needed health packs actually turns out to be a predator lying in wait for wounded prey.

prey review ign

The presence of these mimics, as they’re known, gives all of that exploration a looming sense of paranoia: you have to question why objects are placed where they are, which works because just about everything on Talos is meticulously laid out in a way that, for the most part, makes sense.

prey review ign

Which is devious, because some of those inanimate objects are actually disguised facehugger-style aliens who will surprise you by abruptly revealing themselves when you get close and trying to eat your face off. That, combined with being rewarded for picking up literally any piece of useful gear or actual trash thanks to a cartoonish recycling system that lets you turn even old banana peels into raw materials for manufacturing weapons and upgrades, made me eager to turn over every metaphorical rock on Talos. I enjoyed uncovering how it unfolded in bits and pieces gleaned from news articles and tidbits on the brief loading screens. It’s an impressively fleshed-out universe, built around an alternate history of the space race that somehow led to an elaborate orbital station, complete with artificial gravity, where touchscreen computers exist side by side with film projectors and rotary telephones. There’s so much storytelling treasure to uncover here, ranging from squabbles among co-workers to more personal notes like a scrapped proposal speech, Dungeons & Dragons character sheets, and even hilariously terrible in-universe science-fiction. Between terminals containing all sorts of emails, well-acted audio logs, and thoughtful environmental storytelling, developer Arkane has done a fantastic job of making this bizarre place feel lived-in long before I ever met another living human.

prey review ign

Arkane has done a fantastic job of making this bizarre place feel lived-in.What I found more interesting along the way, though, was that as I roamed the enormous and fascinatingly anachronistic space station, Talos I, I came across countless small stories of the people who lived there before it was attacked by aliens.






Prey review ign